What Spaceport is.
The short, factual answer. For the visual version with screenshots, see the landing.
Spaceport generates a production-ready SwiftUI Xcode project for paid iOS apps. Everything indie iOS developers rebuild on every project — RevenueCat subscriptions and paywall, onboarding, Sign in with Apple and Google, Firebase analytics, an AI-assistant scaffold, notifications, a Home Screen widget, and an Apple Watch app — is wired up and works on the first build.
The piece other starter kits skip is worldwide pricing. You set one base US price and pick a pricing mode (Equal worldwide, Western premium, Netflix-style, or Indie sustainable). Spaceport creates the subscription products in App Store Connect, prices them across 25 of the top App Store markets through Apple price tiers, and matches everything in RevenueCat — project, app, entitlement, offering, packages — through both companies' APIs. Per-country overrides are supported.
One-time purchase. $149 standard, with a founder discount for the first 50 customers. Unlimited projects. Lifetime updates. 30-day refund if the generated project doesn't build.
You own the code. The output is a normal Xcode project on your machine. The only external dependency is the open-source RevenueCatSubscriptionKit Swift package. Cancel Spaceport tomorrow and the app keeps building, shipping, and earning forever.
Spaceport is paid-only. There is no free signup; everyone who signs in has purchased.
Built by Rouzbeh Abadi, an indie iOS developer based in Berlin, under DeadPixel Studio UG. Same team also makes Lighthouse (toolkit for getting your first 100 users) and SprintKit (PM copilot).